👆 View a 3-minute video on how to use the Digital Learning Curriculum in your classroom.

Digital Skills Curriculum for Primary Educations

Our curriculum supports the development of critical digital skills such as coding and robotics, preparing students for the future and fostering their growth as engaged, global digital citizens.

Trusted by Hundreds of Irish Schools

Central Model Senior School

Central Model Senior School

Dublin

St Patricks NS

St Patricks NS

Dublin

Tseachtar Laoch NS

Tseachtar Laoch NS

Dublin

St Joseph's Primary School

St Joseph's Primary School

Tipperary

Camolin NS

Camolin NS

Wexford

Letterkenny Educate Together

Letterkenny Educate Together

Donegal

Gaelscoil Durlas

Gaelscoil Durlas

Tipperary

Ardkeerin NS

Ardkeerin NS

Sligo

Banogue Ns

Banogue Ns

Limerick

Lower Glanmire NS

Lower Glanmire NS

Cork

St James's NS

St James's NS

Waterford

Christ The King BNS

Christ The King BNS

Limerick

Glebe Ns

Glebe Ns

Donegal

St Baithins NS

St Baithins NS

Donegal

Cobh Mixed NS

Cobh Mixed NS

Cork

Crumlin NS

Crumlin NS

Galway

Carndonagh Boys NS

Carndonagh Boys NS

Donegal

St Oliver Plunkett's

St Oliver Plunkett's

Dublin

Scoil Mhic Dara

Scoil Mhic Dara

Galway

Robertson NS

Robertson NS

Donegal

Gaelscoil Mhic Aodha

Gaelscoil Mhic Aodha

Kildare

Tallow NS

Tallow NS

Waterford

St Josephs NS

St Josephs NS

Louth

Holy Family N.S.

Holy Family N.S.

Sligo

Ballyroe Central Ns

Ballyroe Central Ns

Kildare

Carraroe NS

Carraroe NS

Sligo

Scoil Raifteiri

Scoil Raifteiri

Mayo

Shanballymore NS

Shanballymore NS

Cork

St Saviour's N.S.

St Saviour's N.S.

Wicklow

Scoil Thomais

Scoil Thomais

Dublin

Four Key Elements for Science, Technology and Engineering Education

Exploring & understanding

Collaboration, Curiosity, Discovery

Creative & critical thinking

Play, Innovation, Risk-taking

Problem-Solving & applying

Collaboration, Creativity, Resilience

Evaluating & communicating

Analysis, Communication, Feedback

Digital Skills Curriculum

2024/25 Edition

£9 per student, includes student access & teacher resources.

Get started for 2024/25 View a quick 3 min video Info Sheet FAQs

Year 1

Module 1

Solving Problems

Solving Problems

Coding Without Screens, Explore Patterns Hands-On!

Module 2

Creative Stories

Creative Stories

Junior Creators Emerge with Scratch Jr.

Module 3

Exploring Robotics and Commands

Exploring Robotics and Commands

Becoming Robot Programmers: BeeBots Take on New Challenges!

Year 2

Module 1

The World of Logic

The World of Logic

Build a Solid Base with Unplugged Coding Lessons

Module 2

Adventures in Digital Creation

Adventures in Digital Creation

Bring Your Ideas to Life with Scratch Jr!

Module 3

Electricity and Simple Circuits

Electricity and Simple Circuits

Explore Electricity in Action by Building Real-World Circuits!

Year 3

Introduction Module

My First Coding Adventure

My First Coding Adventure

Start your coding journey with fun and simple projects!

Module 1

Exploring Coding

Exploring Coding

Coding Made Easy: Drag & Drop Fun with Coding Blocks!

Module 2

Creative Coding Challenges

Creative Coding Challenges

Level Up with Block-Based Challenges!

Module 3

Discovering the Magic of Circuits

Discovering the Magic of Circuits

From Simple to Sparks, build exciting circuits in the classroom

Year 4

Introduction Module

My First Coding Adventure

My First Coding Adventure

Start your coding journey with fun and simple projects!

Module 1

Coding and Creative Projects

Coding and Creative Projects

Create Games and Animations with Block Based Coding

Module 2

Introduction to Game Design

Introduction to Game Design

Level Up and Code Your Own Arcade Games!

Module 3

Microbit Basics

Microbit Basics

Introduction to microbits: coding simple interactions

Year 5

Introduction Module

Introduction to Coding

Introduction to Coding

Beginner's Gateway to Coding

Module 1

Dynamic Digital Projects

Dynamic Digital Projects

Design Interactive Stories and Games Through Coding

Module 2

Advanced Game Development

Advanced Game Development

Make your own Games with MakeCode Arcade

Module 3

Microbit Adventures

Microbit Adventures

Exploring creative projects with microbit technology

Year 6

Introduction Module

Introduction to Coding

Introduction to Coding

Beginner's Gateway to Coding

Module 1

Coding and Interactive Creators

Coding and Interactive Creators

Code Like a Creator, Design Amazing Games and Animations with Scratch!

Module 3

Microbit Masterclass

Microbit Masterclass

Developing skills through engaging microbit projects

Module 2

Game Design Studio

Game Design Studio

Design Arcade Games with Advanced Logic

Module 4

Exploring Electronics and Light

Exploring Electronics and Light

Microbit Makers: Code Light Shows & Interactive Projects!

Frequently Asked Questions

Students can use any of the following devices to access and use the Digital Skills Curriculum:

  • Laptops
  • Chromebooks
  • PCs
  • iPads
  • Android Tablets

No you don't need to install any software. Students view the modules and lessons of the curriculum using a web browser.

The Digital Skills Curriculum costs the following per student for a full school year:

  • Primary School Students €9
  • Secondary School Junior Cycle Students €12
  • Secondary School Senior Cycle Students €15

Yes, not every school has one device per student and in those cases students can work in groups (ideally in a group of 2 or 3 students) and use one device between them.

Some of our digital skills curriculum modules require additional equipment to enhance the learning experience. These modules are designed to engage students with hands-on activities that complement the digital skills being taught. If your school does not have the necessary equipment, we can provide it for an additional cost. Please contact us for a detailed list of required equipment and associated pricing to ensure your students have everything they need for a comprehensive learning experience.

No prior coding experience is required to use the Digital Skills Curriculum. It's designed to be accessible and engaging for beginners and advanced learners alike.

At the beginning of grade there's an optional introduction module that's for beginner students. This introduces them to coding & digital skills and ramps them up so they can continue with the main modules of that grade.

No you don't need to do all the modules.

Schools can decide how much they want to do. Some schools might just do one module in the school year whilst others have more regular digital skills classes and do all three modules.

Many schools face this challenge, and our curriculum and platform are designed to accommodate mixed-age or split classes.

You have a few options for how to use the curriculum, depending on what works best for your students:

  1. Same modules for all students: For example, if you teach a mixed group of 9 and 10 year-olds, you could have all students follow the module designed for the younger group.
  2. Different modules for each group: If your class includes a wider age range, such as 8 to 12 year-olds, you can assign younger students one set of modules and older students a more advanced set.

Additionally, if some students progress quickly, they can always move on to the next level of modules as needed.

Yes, the Digital Skills Curriculum is covered by the government school book scheme. This scheme, which has been expanded to include all Junior Cycle and primary school students, ensures that schoolbooks and core classroom resources are provided free of charge

The ISBN (International Standard Book Number) for the Coding Ireland Digital Skills Curriculum is 978-1-0369-1395-3.

How Our Digital Skills Curriculum Makes a Difference in the Classroom

"Using the 123 Code Digital Skills Curriculum has been a game-changer for my classroom. It makes coding fun and accessible for all students, and the progress tracking tools help me identify and address learning gaps quickly. Thanks to 123 Code, my students are not just learning to code - they're becoming confident problem-solvers and critical thinkers."

Dave McPhillips

Teacher, Castle Park School

"Integrating the 123 Code Digital Skills Curriculum at Oatlands College has transformed the way my students learn. They genuinely enjoy the engaging content, and it has significantly simplified my life as a teacher. The platform's format and level are perfectly tailored to their needs, and I'm excited about the fantastic topics prepared for the future. With this platform, I no longer have to spend my summers worrying about lesson planning. It's been an incredible experience for both my students and me!""

Fiona Sharkey

Teacher, Oatlands College

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